![]() Although several of these worlds are fairly small, they all hold secrets to explore and characters to meet, and many NPCs and events will react differently depending on which of the seven initial characters you chose. Thematically, the universe is about as wild and incoherent as it gets you travel from world to world via spacecraft, each of which has its own unique flavor, ranging from colorful fantasy worlds to bustling modern cities to moldering ruins and garbage planets. Conceptually, the game is frighteningly ambitious: you choose one of seven characters to play as, each of whom has their own unique story (kind of), and are then set loose upon a massive sandbox RPG world. SaGa Frontier is probably the most enjoyable big ugly mess Squaresoft ever managed to release. Players who enjoy building characters to … More Robots simply wind up having their stats determined by the spare parts you build them out of, and gain abilities by installing new programs or wielding particular special weapons. Mystic characters (the creepy elven vampire folk of this world) have something of a hybrid approach here, mixing human skills with monstrous ability stealing. Monstrous characters instead gain skills and stats by devouring enemies and absorbing their abilities. Human characters can be trained to fight with various melee weapons or firearms, or taught spells from a variety of extremely varied schools. Along with your protagonist, you can build a party of up to 5 allies out of the many, many characters you can recruit throughout the world, and you can train them how you see fit. Each character has their own special events and unique areas to explore, but by and large you are given free reign to sniff out treasure and adventure wherever you want, whenever you want.
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